GRECO-ROMAN
Two 3 minute periods with a 30 second break between periods
Cumulative scoring, not individual period scoring
2 point takedowns
1 point reversal
2 point gut wrenches- hand to hand, across the back, still 2 points
Scoring [Greco-Roman & Freestyle]:
No points: If a wrestler makes a valid yet unsuccessful attempt to throw
his opponent, the wrestler shall be returned to the standing position
without delay.' [This should encourage more risk-taking]
no chest to chest starts- regular starts like freestyle
7 point difference ends the match
The winner of the match is the wrestler with the highest point total for
the two periods.
Stepping out of bounds under attack or pushed will result in 1 point and
possibly a caution and a point for fleeing the mat (officiating team
decision)
A wrestler completing a takedown but steps out of bounds in the process
will be awarded the takedown if he does so in one continuous motion. Any
hesitation, stoppage will result in a point for his opponent.
Two 3 point moves or a 5 point throw in a period DOES NOT end the
period. Cumulative scoring < a 7 point difference results in a technical
fall.
All cautions and warnings are cumulative from the first to the second
period.
Water and damp towels will be allowed in the corners between periods.
Passivity procedure- Greco-Roman
1. First violation- passive wrestler is warned without stopping the
match and indicated by the official raising his arm corresponding to the
passive wrestler. He will direct the arm towards the mat chairman and
both corners while issuing a 'red or blue warning' loud enough for the
athletes and coaches to hear. The officials will indicate on their bout
sheets a W indicating a warning has been given. No confirmation from
judge or mat chairman is needed.
2. Second passivity violation results in a caution without a point
given. The referee must have confirmation in order to stop the match to
issue the caution. The judge or mat chairman must confirm the call. The
active wrestler will have choice of standing or par terre position. If
par terre (two hands on back) is selected, they will remain in that
position as long wrestling is active. Same as last years rules. If there
is no action, the referee will blow his whistle and stand the wrestlers
up and wrestling will continue. The referee does not need confirmation
to stand the wrestlers up from par terre. No point would be given for
lack of scoring in par terre. The mat chairman and judge will indicate
on their bout sheets a caution O and a peg will be inserted indicating a
caution has been given.
3. Third passivity violation results in a technical point being given to
the active wrestler and a caution issued O against the passive wrestler.
The referee must have confirmation in order to stop the match and issue
the caution. The judge or mat chairman must confirm the call. The active
wrestler will have choice of standing or par terre position. If par
terre (two hands on back) is selected, they will remain in that position
as long as wrestling is active. Same as last years rules. If there is no
action, the referee will blow his whistle and stand the wrestlers up and
resume wrestling. The referee does not need confirmation to stand the
wrestlers up from par terre. No point would be given for lack of scoring
from par terre. The mat chairman and judge would indicate on their bout
sheets a caution O has been given and a peg is inserted.
4. Fourth passivity violation terminates the match. A caution is given
and the active wrestler wins by a fall not a disqualification. This is
the third caution.
5. If the match ends 0-0 the more active wrestler wins the match. The
wrestler that was passive LAST loses the match.
Passivity procedure generally will start 45 seconds to 1 minute into a
scoreless period.
At the 5 minute mark of a scoreless match, the officials will intensify
the passivity criteria to try and avoid a scoreless match.
DETERMINING THE WINNER IN A TIE MATCH
Winner is selected as followed in a tie match
highest technical point value (5,3,2)
last point scored
IN A 0-0 Match, the last wrestler called for passivity would lose the
match
warnings do not count in this determination.
cautions do not figure in this determination
CHALLENGES
Must be done within 5 seconds of the questioned call posted on the
official scoreboard. Only exception would be the official scoreboard did
not indicate the score in a timely manner.
The athlete must accept or reject challenge. He can ask his coach to
challenge. Once the challenge is accepted it cannot be withdrawn.
The wrestler can only override his coach 1 time per match. This could be
conceived as a stalling technique.
After the review, the officiating team (mat chairman, judge, referee)
renders their decision. The jury makes the FINAL decision even if all
three of the officiating team are unanimous in their decision.
The review can be watched twice if there is disagreement by the jury.
Only the challenged action is reviewed.
If the challenge is upheld , the challenge block is returned to the
challenged corner. This includes any change in the scoring for red or
blue.
If the challenge is rejected, a point is given to the opponent of that
wrestler.
There is only one challenge per match unless the challenge is upheld.
Challenges from coaches are made from their seats without stepping on
the mat or approaching the mat chairman or mat judge
A challenge cannot be accepted to dispute a fall. It also cannot be
accepted at the end of a period. However at the end of the period if the
points have not been correctly posted to the scoreboard, a challenge
would be accepted.
FREESTYLE
Two 3 minute periods with a 30 second break between periods
cumulative scoring
2 point takedowns
1 point reversals
2 point gut wrenches or ankle laces, hand to hand or shoulder.
Scoring [Greco-Roman & Freestyle]:
No points: If a wrestler makes a valid yet unsuccessful attempt to throw
his opponent, the wrestler shall be returned to the standing position
without delay.' [This should encourage more risk-taking]
10 point difference ends the match
The winner of the match is the wrestler with the highest point total for
the two periods
Stepping out of bounds under attack or pushed will result in 1 point and
possibly a caution and a point for fleeing the mat (officiating team
decision)
A wrestler completing a takedown but steps out of bounds in the process
will be awarded the takedown if he/she does so in one continuous motion.
Any hesitation, stoppage will result in a point for the opponent.
Two 3 point moves or one 5 point throw does not end the period.
Cumulative scoring < a 10 point difference results in a technical fall.
All cautions and warnings are cumulative from the first to the second
period.
Water and damp towels are allowed in the corners between periods.
PASSIVITY PROCEDURE
1. First offense is a verbal warning: The referee does not need
confirmation to make the call and the match is not stopped. The referee
will indicate the offending wrestler by raising his(referee) arm
corresponding to the color and announcing 'Attention (red or blue). He
directs his decision to the mat chairman and the two corners.
2. Second offense, the referee must first get confirmation from the mat
chairman or the judge and when he does, he stops the match and indicates
that the wrestler penalized is in the penalty period. A separate clock
is set at 30 seconds and the match is restarted. Should either wrestler
score in the 30 seconds, no penalty point is awarded, only the technical
point(s) will be scored.
3. The maximum limit to call the passivity is at 2:00 of the period in a
scoreless match. However, passivity can be called anytime and the
procedure followed. If a point is given for passivity, it is indicated
on the bout sheet by a circle with a 1 in the middle of it. This is not
a caution. The awarding of the point for passivity is done at the end of
the 30 second penalty period without stopping the match. The point will
be awarded to the non passive wrestler and the action that is in
progress but not completed by the end of the 30 seconds will count in
the continuation of the match.
(All value of points given are equally weighted). For statistical
reasons only, not the determining of the winner.
4.The procedure could be repeated for the other wrestler if the
officiating team feels that he/she is being passive and the same format
is done.
5. If points have been scored in the period the passive call will be
minimized.
6. All this is accompanied by confirmation by mat chairman or the judge.
7. The calling of fleeing the mat, illegal holds and fleeing the holds
remain in effect with a caution and a point.
DETERMINING THE WINNER IN A TIE MATCH
Winner is declared as followed in a tie match
highest technical point value (5.3.2)
last point scored
Cautions do not figure into this determination..
Warnings do not count in this determination
CHALLENGE PROCEDURE
The challenge procedure is the same as explained in Greco-Roman.